- Summary: Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
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Into The Breach - Official Launch Trailer
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Positive: 13 out of 13
Mixed: 0 out of 13
Negative: 0 out of 13
Aug 30, 2018The game's UI and miniature battlefields, both of which scale incredibly well on different monitor resolutions, unsurprisingly make the transition to the Switch's handheld mode flawlessly. The visuals are sharp and readable, the loading times are instantaneous and on-par with the PC version, and the addition of controller rumble to accompany on-screen action serves as an enjoyable touch.
Aug 31, 2018The basic gameplay itself doesn’t really change over the course of each run: guard buildings, kill Vek, and try not to die in the process. The randomized maps and objectives add variety, but you will need to appreciate the subtle changes that the islands undergo in each run. Undoubtedly, one of the best features of the game is unlocking new mechs and creating your own squads, and it is that element that will keep me coming back to the game. Hop into a breach and pick up this game yesterday, soldier. It’s Vek-hunting season.
Aug 31, 2018Into The Breach is a fantastic example of how you can play around with an established genre. Taking turn-based strategy and letting you see what is about to happen changes everything about what would normally play out. The feeling of intellectual superiority you feel when you outsmart the aliens is incredible and will keep you playing through every loss you will experience. Best of all the bite-size maps fit onto the Switch so perfectly that the idea of playing it on a PC is absurd. This is a game made for a handheld, and damn is it good.
Sep 24, 2018A perfect turn based strategy game. The combination of short levels and replayability due to the mech squads is really well done. Beat IntoA perfect turn based strategy game. The combination of short levels and replayability due to the mech squads is really well done. Beat Into the Breach with 6 of the 10 squads.
- The turn based gameplay was the perfect amount of challenge (on normal mode)
- The mech squads I played with were all unique and well balanced
- Nice upgrade system were weapon upgrades or power or movement all seemed viable to win
- Again a switch con, but I would have beaten the game with each squad if there were achievements
- Wish they had a buy back, I accidentally sold some weapons I didn't mean to… Expand
Aug 31, 2018As a FTL fan I wanted to play this game for a while but I don't have a PC so no can do.
It came as a total surprise that this game releasedAs a FTL fan I wanted to play this game for a while but I don't have a PC so no can do.
It came as a total surprise that this game released for switch and I bought it in an instant.
I've now played trough it a couple times with the first mechs and it's really brilliant, every level is like a small strategy puzzle that you have to solve, there is little to no luck involved because you can see the enemy movement in advance and anticipate on that.
The controls work really good on the switch, while entering my name I missed the touchscreen but the game works extremely well with the controller.
If you like strategy/puzzle games! buy it you won't regret it.… Expand
Sep 3, 2018Being a huge tactical rpg and roguelike fan I wasn’t sure what to expect after the months of hype around this game. With it’s surprise dropBeing a huge tactical rpg and roguelike fan I wasn’t sure what to expect after the months of hype around this game. With it’s surprise drop last Tuesday during the Nintendo direct.
Let’s see if this mech vs bug battle, truly lives up to the hype.
Taking place in the future, you are commanding a three mech team trying to clear a group of islands of deadly overgrown creatures known as Veks. Beginning at one of four islands with a number of procedurally generated regions that you must recapture from the gigantic creepy crawlies. Each region is an isometric grid with buildings used to maintain your power grid and varying per level objectives, such as defend the power plant or kill 7 Veks. These objectives aren’t required but give you additional power or reputation points if you can complete them.
These reputations points can be spent between islands to purchase different weapons or upgrades for your mechs, adding some tools to your repertoire to make you that much more of a formidable foe.
Keeping the Vek away from your buildings can prove quite the challenging task as they will spawn from the ground every turn, when they do get destroyed it feels devastating as civilians die from your wrong decision. When actually getting a game over, you lose your progression but can keep one pilot for your next run, so if that pilots level up a bit you come into the next game with a little bit of an advantage.
As you progress through the game you unlock new islands, which once unlocked can be played through in any order and scale difficulty depending how many islands have been defeated beforehand. As you defeat more islands or special objectives you earn coins which unlock new TROOPS of mechs for your to command. Each class being very different, really forcing you to learn and adapt in this brutal environment and I mean brutal.
In the beginning of Into the Breach be prepared to die and die ALOT. Getting a solid understanding of this game will only come with many deaths, even as a seasoned tactical rpg player I have had my butt handed to me unexpectedly on many occasions. The moment you let your guard down be prepared to lose power, your mechs, and even your life.
Some of the decisions that i’ve made during a run of into the breach have taken so much time and thought that I’ve often caught myself just staring at my screen for ten minute periods of time. Weighing each option greatly as the consequences will affect you as such. If you carelessly make your decisions your run will be over before you know it. However, if you take your time and strategically chip away at the Vek, before you know you’ll be onto your next island and one step closer to your goal.
As there are alot of different systems at work with Into the Breach it will take you some time before everything clicks. Each enemy has a different abilities, attack orders, and passive effects; when taken advantage of properly you can have enemies taking each other out. For you to truly succeed at this game you must understand what’s really important in each level. Yes it would be great to keep all of your mechs at full health, but as long as they survive, keeping your cities intact is really what counts. As you can sometimes get overwhelmed it’s important to keep a level head, take your time, and keep your eye are the goal. I’ve sometimes reminded myself of an old man staring at a chess board, the way I stop and strategize with this game.
The game runs great on handheld and in docked, getting around 5 hours of battery life in handheld. However, using the joy con joy sticks I found the pointer would occasionally continue traveling when I released the joy stick, causing attacks to execute on the wrong space; and when the stakes are this high that can be quite disheartening.
Into the Breach is a fantastic experience with life or death decision making that will have you on the edge of your seat as it unfolds. While this game is not for the faint of heart, those whom are willing to invest the time will be rewarded greatly for that effort. With fantastic gameplay, rewarding progression, and emotionally impactful decision making I can happily recommend this roguelike tactical rpg to any fan of the genre.… Expand
Sep 13, 2018This is a beatiful strategy game that takes it’s gameplay with well designed mechanics. The main reason this is a great game is the amazingThis is a beatiful strategy game that takes it’s gameplay with well designed mechanics. The main reason this is a great game is the amazing gameplay loop that rewards you for completing each island but can bite you in the behind if you don’t plan your upergrades well as in some areas rewards good movement options and abilities, but another can require you to tank loads of damage. It keeps you on your toes all the way to the final island. But it can be to tougth in some places. A game isn’t good because it’s hard but it’s good for being challenging and creative in the ways of its roadblocks. Take dark souls for example. many of the bosses are big and have massive healthpools, as well as doing tons of damage. But they can be exploited with fast mowement or clever exploits or just a general understanding of its attack patterns. But in into the breach, especially the snow island boss, has good movement and attack, as well as a sizeable health pool. There is almost no room for creativity when fighting these bosses. The only one that really was interesting so far was the blob in island two. But still, this a beautiful strategy game with fun and interesting game mechanics. A gem for shure… Expand
Sep 14, 2018very little content, to such a point that achieving a win on every squad is a chore. because of a massive lack of new enemy and map types evryvery little content, to such a point that achieving a win on every squad is a chore. because of a massive lack of new enemy and map types evry run feels the same, the mech squads all might as well do the same thing with very slight differences. this game should be sold for less or be free on kongragate… Expand